Continuity is explicit
References are assigned to the project, character, scene, beat, or clip they control. Approved assets keep their role and lineage.
Tour the unit The AI production workspace for commercial work
ShotUnit keeps the script, visual references, clip plan, AI generations, takes, and edit handoff in one controlled production record.
Project / North Star[ The production gap ]
A commercial is not a prompt with a download button. It is a chain of choices about story, timing, continuity, performance, camera, sound, and the cut.
ShotUnit holds that chain together. The brief informs the script. The script becomes beats. Beats become clip plans. References stay attached to their purpose. Generation runs become reviewable takes instead of mystery files.
[ One production / three stages ]
ShotUnit follows the order a production actually needs: decide what the story is, decide how it should look and cut, then generate with intent.
Script
Shape the title, logline, characters, scenes, dialogue, timing, and ordered beats in one canonical commercial script. The reading script stays derived, so there is no second version to reconcile.
Pre-production
Develop the look, approve character and world references, group beats into production-ready clips, and choose the right control level—from direct generation to fully boarded shots.
Production
Preview the exact model-aware packet and current cost estimate before each paid run. Compare immutable takes, set selects and trims, refine in the advanced Graph when needed, then hand the originals to Resolve.
[ Production control room ]
Experiment broadly without losing the production logic that lets the work cut together.
References are assigned to the project, character, scene, beat, or clip they control. Approved assets keep their role and lineage.
Compatible generation models are validated against current capabilities. The production plan stays stable when the model changes.
Every paid submission gets a fresh estimate and explicit confirmation against the exact packet the provider will receive.
Project assets remain private and ID-based in durable state. Short-lived access is resolved only when an authenticated boundary needs it.
[ Built like a production unit ]
Creative intent, beats, timing, and references live above any one provider or generation run.
Runs are immutable, takes are managed assets, and advanced Graph work cannot erase prior production decisions.
Resolve receives original media with clip, beat, timing, content-hash, selection, and source-run context intact.
[ Production notes ]
ShotUnit is a real production system with deliberate boundaries—not a promise that one button makes a finished film.
ShotUnit is an AI video production workspace for commercials and branded films. It keeps the script, visual references, clip plan, generation packets, takes, selects, and Resolve handoff connected in one production record, so creative decisions survive from the first brief to the final edit.
ShotUnit is built for directors and hands-on creative operators who need to manage an AI-assisted production as a coherent project, not a folder of disconnected prompts and downloads. The current product is a private, single-operator system rather than a multi-user SaaS workspace.
No. ShotUnit owns planning, references, generation, takes, selects, and lineage. DaVinci Resolve remains the editing and finishing environment. ShotUnit prepares original media and a lineage-aware handoff so the editor can work with clear clip, beat, timing, and source-run context.
No. ShotUnit supports direct, anchored, and boarded clip plans. A direct clip can move to production without panels, an anchored clip can use a hero or boundary frame, and a boarded clip can require approved storyboard panels for each beat.
Yes. ShotUnit normalizes compatible media models behind a shared production plan and validates each model against its current capabilities. Model choice happens at production time, while the script, references, timing, and creative intent stay portable across supported generation options.
No. Before a paid run starts, ShotUnit compiles the exact production packet, checks the current model schema, requests a fresh cost estimate, and requires explicit operator confirmation. If the plan, references, model, controls, estimate, or confirmation window changes, the run returns to review.
[ Keep the production in the picture ]
ShotUnit is currently a private, single-operator production system. Public self-serve access is not open.